The Future of Computers
Computers have gone a long way since they were first invented. No one could have even vaguely imagined its progress and the speed that it took society so completely. Even a decade ago, there was nearly no clues as to which direction the computer will take for today. The “thing” a little while ago was voice recognition. Now, it is touch. Almost every new hand held device employs touch screen technology which senses either pressure or heat from your fingers or utensil when you touch the screen. Over the course of the next few decades, we can only guess as to what we will think of next. Thus far, there have been several breakthroughs in areas which would change the computer experience and application. Most, if not all of them, seem like they are straight from a science fiction novel. These include Nanotechnology, Holographics, and Neural control.
2015
It may not be so far a leap to that fictional technology in movies and television shows like Avatar and Star Trek may well be in our grasp in the near future. By 2015, touch screen technology will be the norm. Most, if not all, the control problems that came with it will have been worked out. Like non-flat screen televisions, devices without touch control will become obsolete. We will have moved on to another technology, likely one that did not have too much attention in 2010. This could actually be any of the three mentioned before. I believe that Neural control will be in the spotlight during that time. Reasons being that, the technology already has a few products in the market, and maybe more importantly, Neural control was primarily made for video games (Waters, 2008). The trend that is taking place now is that video games are making more money than movies. I do not see this trend ending anytime soon. Also, brain controlled controllers have been the dream of gamers everywhere; it was only a matter of time. Neural technology has been in place for many years already. It took the form of cumbersome electrodes and took a technician to even operate. Brain control technology will not be the only thing we will be working on. Technology will become smaller, since we seem to like every to fit in our pockets. Although, what would we be making smaller? Our phones already fit into our pockets and on our ears. The answer would be our desktop computers. Smart phones may already have fit this, but Microsoft has begun to develop devices the size of pens that project the screen and keyboard of a desktop computer (Rense.com, 2006). Holographics will have made developments along the way as well. However, with 3D television screens already in massed production, I do not think that Holographic technology will be able to gain a foot hold until people are ready to spend large amounts of money on yet another television, monitor, or interface. Nanotechnology will be more implemented in medical science and experimentation. As well, by 2015, voice recognition will be the norm with touch screen technology. Voice control will be able to recognize regular users and smart Artificial Intelligence may well begin to understand emotion or body language (Gizmag Team, n.d.).
2020
By the year 2020, Neural control and Nanotechnology will be either supplementing or replacing most other means of interacting with devices. A piece of hardware would be put on one’s head to detect facial expressions or would detect certain impulses from the brain that would interact with electronic devices. By this time, nanotechnology will be in the forefront of medical research and practice. The miniature robots will be affordable to most hospitals in the form of injections. The nanobots will be injected into the body and will give the doctors the ability to do surgery without opening the body and may be able to make decisions on their own (Future For All, n.d.). Holographic technology will start to take over the latest televisions and computer monitors. A holographic display is where a digital picture is projected without the need of a screen or monitor (Computer Generated Holography, 2010). More experimentation will be done on holographic manipulation, where the user would be able to interact with Holographic projections by touching them.
2029
Technology of computers in 2029 can pretty much only be guess work. The rate at which we are developing all kinds of technology, especially computers, is quite unpredictable. I would guess that nanotechnology, neural control, and holographics will be combined. Chips or nano-robots would be implanted into our brains that would send and receive information according to brain commands. We could even have the technology affect our sight. Our sight is what the brain interprets from the information the eyes give. The connection from the device would be connected to that medium and would send information to the brain, thus the user would see a graphical interface in the corners of their vision. A mere plug in or wireless connection would allow others to observe what another specific person is viewing. Even by this time, I do not believe we will be rid of two dimensional screens. Firstly, they will be cheap. And secondly, two dimensional monitors will boast applications that would be difficult on a holographic display. It would feel awkward if one has to read text in a three dimensional format. Maps would be incredibly complex to read if we tried to keep all the information on one page as we are already. At this time, we will have developed the technology where the user will be able to manipulate a holographic display by touch.
No one can truly predict what will happen in the next 20 years, not even in the next 5 years when it comes to computers. What may very well happen is we will progress at a faster rate than even I predicted. Regardless, computers will be even more engrained in our lives more than they are already. Some of us already cannot tell what a computer is and what is not. Within 20 years, we will not be able to go a day without interacting with a computer.
References
Future For All. (n.d.). Retrieved from
Gizmag Team. (n.d.). The future of the human-computer interface.
Retrieved from http://www.gizmag.com/go/3519/2/
Rense.com. (2006, January 18). Future PC’s.
Retrieved from http://www.rense.com/general69/future.htm
Waters, D. (2008, February 20). Brain Control Headset for Gamers. BBC News. Retrieved from
Wikipedia.
(January 2010). Computer Generated Holography.
Retrieved April 7, 2010, from




